Hi I am currently prototyping an app for my board game, its just starting to get really complicated now and any help on it would be super helpful!
So basically I have a a potential of 2-6 players and 11 routes (11 routes as there are 11 different countries they can visit) and each route has a total of 6 quests that the players must compete before then going home and winning. Once they select their route they are taken to the game play page which shows them a page with all the players routes with an icon for each quest checkpoint. Any player can press any quest at anytime to do it. Essentially I am struggling figuring out how to code, once a route has been created and they press e.g. quest 1 and then the quest 1 page opens (where there are 11 dynamic panels, due to there being a variation of 11 countries depending which route they have) to open the right one.
I am currently at the stage where I have got it to open on quest 1 to one of the players quest 1 tasks but if another player tries to go to their quest 1 it just keeps opening the same one. The one that opens is the one highest on the cases list in interactions and I am not sure how to not make it ‘if’ and then ‘else if’ but rather something ‘depending’.
Hope this all makes sense, any help would be greatly appreciated, this is part of my final year project for university.
Thank you