Animated Typing Affect


#1

I found a couple approaches labeled Axure 8 for animated typing affect. They each fall short for various reasons and I find I need this affect often, so I developed this affect which simulates real typing without dynamic panels and fairly easy to implement no matter how much text you have. It uses a hidden label to store the complete text. Recursively firing an event, it increments a variable which acts as the cursor position. Using the Slice function, it grabs all the text up to the current cursor position, and sets the text in the target text control equal to all the text up to the current cursor position. Do this every 50 to 100 miliseconds and voila; you have an affect that perfectly mimics typing.Animate Typing Affect.rp (45.1 KB)


#2

Thanks for posting this! :+1: