Hi
I’ve got lots of repeaters with content to be animated. Think of the sliders of a mixing console. Those are not moved at the same time but one by one.
Every repeater already reacts to click or loaded and moves each individual slider to the desired [[item.sliderValue]] position.
Now this need to be delayed individually.
First I thought about something like [[item.next]] to trigger one of its events after the current repeater item finished.
Solution 2 failed too: sadly the wait function does not support calculations, like [[item.index]]*500.
I thought about an iterated ‘fire-event’ to itself, so that an interaction-event has a case like
if LVAR_Counter < [[item.index]]
LVAR_Counter++
wait 500
Fire Event (this event-name)
… but an repeater item does not support local variables.
A solution, anybody?