Hi Joseph,
Thanks so much for the clarification! Unfortunately, after some further testing, I found another bug that you may be encountering.
There is a known issue that we have on file where repeater items will revert to the standard repeater’s height and width state when it is filtered. This means that when a filter is applied, the height of the repeater item’s widgets revert back to their starting states; the tile_background widget, for example, reverts to a height of 225 pixels. Our teams are currently investigating this issue, and I’ll be adding a note to the report filed for this issue regarding your experiences.
In the meantime, I wanted to let you know that you should be able to work around this issue by changing the text area to a rectangle widget, and by converting the tile_background rectangle into a series of dynamic panel states. Naming these states to match the “item.bkgdHeight” values found in the repeater makes it so that the panel states can be changed to match those values OnItemLoad. I’m sending an edited version of your file where these changes have been made. Please note that I have not modified the Move interactions for the rectangle or buttons at the bottom of the repeater item yet, and you may have to alter those to move depending on the various dynamic panel states.
Hopefully this helps!
filex1_dp_tilebg.rp (8.9 MB)